Caligula

Caligula is a short-form game in which one player assumes the role of an all-powerful emperor who can demand anything of the other performers. Scene partners must comply with increasingly absurd commands while maintaining their own characters and the logic of the scene. The game explores status dynamics and rewards creative compliance.

Structure

Setup

  • One performer plays Caligula: an all-powerful authority figure who can command any aspect of the scene at will.
  • Two or more other performers play scene partners who must comply with every command.
  • An audience suggestion establishes the scene's setting and situation.

The Power Dynamic

  • Caligula can command scene partners to change their emotion, physicality, voice, relationship to Caligula, or any element of the scene.
  • Commands can be playful, absurd, or dramatically heightened: "You now worship me completely." "You are terrified of that chair." "Speak only in questions."
  • Scene partners must comply immediately, incorporating each command into their characterization without breaking the scene logic.

How the Scene Works

  • The scene plays as a normal improvised scene except that at any moment Caligula can assert new constraints.
  • The challenge for scene partners is not merely to comply but to make each command appear to have always been true of their character.
  • Caligula can also address the scene environment, narrating new elements into existence or removing existing ones.

Escalation

  • The game builds as Caligula's demands become more elaborate or conflicting.
  • A scene that begins with mild status adjustments can escalate to genuinely impossible requirements as Caligula grows more capricious.
  • The host or director may need to signal the top of the game when the scene has reached peak absurdity.

Variations

  • Caligula is also used as a training exercise in which a director makes live changes during a rehearsed scene to develop performers' adaptability.

How to Teach It

How to Explain It

"You are the most powerful person in the world. What you say goes : immediately, completely, without question. You can change how your scene partners feel, what they're doing, what they believe. Everything in this scene obeys your will. Use that power."

Common Notes

  • The scene partners should not resist commands or stall. Immediate, committed compliance is more interesting than reluctance.
  • Caligula should vary the types of commands: some emotional, some physical, some relational, some environmental. Issuing only one kind of command exhausts its possibilities.
  • The game works best when Caligula has genuine fun with the power. A reluctant or timid Caligula weakens the premise.

Common Pitfalls

  • Caligula issues too many commands too quickly and the scene partners cannot incorporate them all. Caligula should allow each command to land and be played before issuing the next.
  • Scene partners comply technically but without commitment, making the scene feel mechanical. Every compliance must feel real.
  • The game becomes a list of commands with no scene beneath it. There needs to be an actual situation to which the commands are applied.

How to Perform It

Audience Intro

"In this game, [name] plays Caligula : an all-powerful ruler whose every command must be obeyed immediately and completely. The other performers are going to do exactly what they're told : which may make things very interesting. Give us a setting to get started."

Cast Size

  • Ideal: One Caligula plus two scene partners.
  • Three scene partners can work but risks fragmenting Caligula's focus.

Staging

  • No special staging required. Caligula may move through the scene space.
  • The host should be positioned to signal a button when the game reaches its top.

Wrap Logic

  • The scene ends when Caligula issues a command that produces a clear button moment, or when the host signals the close after a strong peak.

Worth Reading

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Narrator

Narrator is a short-form game in which one performer serves as an omniscient narrator who describes and directs the action while other players act out whatever is narrated. The performers must physicalize the narrator's words instantly, even when the descriptions become absurd, contradictory, or physically challenging. The game generates comedy from the tension between what is narrated and what the performers can actually do, and from the narrator's power to control the scene's reality with a single sentence. The game rewards quick physical commitment from the actors and creative, descriptive language from the narrator.

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The Gerbil

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How to Reference This Page

APA

The Improv Archive. (2026). Caligula. Retrieved March 17, 2026, from https://improvarchive.org/games/caligula

Chicago

The Improv Archive. "Caligula." The Improv Archive, 2026. https://improvarchive.org/games/caligula.

MLA

The Improv Archive. "Caligula." The Improv Archive, 2026, https://improvarchive.org/games/caligula. Accessed March 17, 2026.

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