Assassins

Assassins is a group awareness exercise in which each player secretly watches one specific person in the space. When the facilitator gives a signal, every player simultaneously points to the person they have been watching. The exercise reveals the web of attention in the room and is used to discuss group dynamics, observation, and the experience of being seen.

Structure

Setup

All players walk freely through the space. The facilitator asks each player to silently choose one other person to watch, without revealing their choice.

Progression

Players continue moving normally while secretly tracking their chosen person. The facilitator may sustain this phase for sixty to ninety seconds to let tension build.

On signal (a clap or word), every player simultaneously points to the person they have been watching and freezes. No player should move or speak once frozen; the stillness creates the picture that makes chains and clusters visible.

Conclusion

The group observes the resulting network of pointing. The facilitator draws attention to chains (A watches B who watches C who watches A) and isolated figures. A brief discussion follows about what it felt like to watch, to move while being watched, and to see the whole network revealed.

How to Teach It

How to Explain It

"Walk through the space. Pick one person to watch secretly: don't let them know. Keep moving. When I clap, freeze and point at them."

Objectives

This exercise makes the invisible visible: it shows that attention flows constantly in a group and that every player is simultaneously a watcher and the watched.

Common Notes

"Keep walking naturally. Don't stare. Watch the way you'd watch someone across a room without wanting them to notice."

Common Pitfalls

Players often choose the most obvious or nearest person rather than making a deliberate choice. Encourage players to pick someone across the space.

Worth Reading

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Related Exercises

Alliances

Alliances is a spatial awareness exercise in which each player secretly selects one person in the group as their ally and another as their enemy, then moves through the space trying to keep the ally positioned between themselves and the enemy at all times. No one announces their choices, so the resulting group movement becomes complex, organic, and unpredictable as every participant simultaneously pursues their own spatial objective. The exercise produces a constantly shifting formation that resembles flocking behavior, with sudden accelerations, direction changes, and clusters forming and dissolving. Alliances develops spatial awareness, peripheral vision, and the ability to read and respond to group movement patterns without verbal communication. It also demonstrates how simple individual rules can generate complex group behavior, a principle that applies directly to ensemble scene work.

Triangles

Triangles is a movement exercise in which each player secretly selects two other people in the space and attempts to maintain an equilateral triangle with them as all players move simultaneously. Because everyone's target pairs are different and unknown to others, the formation shifts continuously with no fixed resolution. The exercise demonstrates how invisible individual choices produce complex collective patterns, and builds sustained spatial awareness and attention to others.

Follow the Leaver

Follow the Leaver is a group movement exercise in which players move freely through the space and, when one player decides to leave the room or move to a specific location, all other players notice and follow -- without verbal communication or explicit announcement. The exercise develops peripheral awareness, ensemble attunement, and the ability to read and respond to a subtle behavioral cue rather than waiting for an explicit instruction.

Blind Stalker

Blind Stalker is an awareness exercise in which one blindfolded player moves through the space while others attempt to approach without being detected. The blindfolded player points toward any sound they hear, and detected players are eliminated. The exercise sharpens auditory awareness and develops the ability to move with control and intentionality.

Activity Starter

Activity Starter is a group exercise in which one player begins a physical activity and other players gradually enter to mirror or extend it. The exercise builds ensemble attunement and physical awareness by requiring players to read and respond to a shared movement rather than a verbal cue.

Camera Game

Camera Game is an observation exercise in which one player acts as a "camera," closing their eyes while a partner physically guides them through the space, briefly opening their eyes to capture mental snapshots of what they see. The exercise develops visual memory, trust, and sensory awareness. It reframes everyday environments as material worth noticing.

How to Reference This Page

APA

The Improv Archive. (2026). Assassins. Retrieved March 17, 2026, from https://improvarchive.org/exercises/assassins

Chicago

The Improv Archive. "Assassins." The Improv Archive, 2026. https://improvarchive.org/exercises/assassins.

MLA

The Improv Archive. "Assassins." The Improv Archive, 2026, https://improvarchive.org/exercises/assassins. Accessed March 17, 2026.

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