AM/FM Radio

AM/FM Radio is a short-form game in which two or more performers each represent a different radio station or program. A host "changes the dial" and the active performer must immediately continue their broadcast. The game rewards commitment to distinct vocal styles and the ability to maintain a running bit through interruptions.

Structure

Setup

  • Two or more performers each represent a different radio station or program format.
  • Each performer is assigned a station before the game begins: a news station, a sports channel, a classical music station, a talk radio program, a dramatic serial.
  • A host serves as the dial, calling which station is active.

How the Game Works

  • The host calls a station and that performer begins broadcasting immediately, picking up exactly where they left off the last time they were active.
  • When the host changes the station, the active performer freezes mid-broadcast and the new station begins.
  • Each station maintains its own ongoing content: a news anchor continues their broadcast, a talk show host continues the call they were taking, a DJ continues their program.

What Makes It Work

  • Each station must have a genuinely distinct voice, pacing, and register. Stations that all sound the same collapse the game.
  • The performer must remember where they were when their station went off air and resume from that exact point.
  • The continuity across channel changes creates a comedic accumulation: each time a station returns, it has moved forward in its own story.

Variations

  • The stations share a common topic from different perspectives: a breaking news story covered by a news channel, a sports channel, and a classical music station simultaneously.
  • Audience members spin a visible dial to change stations.

How to Teach It

How to Explain It

"You are your station. You are always broadcasting. When I flip to you, you resume exactly where you left off. When I flip away, you freeze in place and wait. Your job is to stay in your station's voice and to remember exactly where you were."

Common Notes

  • Each station should have a distinct physical posture and energy as well as a distinct vocal quality. Stations that are physically identical despite different content are harder for the audience to track.
  • Memory is essential. Performers must track not only their content but their emotional and physical state at the moment they were last cut off.
  • The caller should listen for natural moments to switch: a cliffhanger, a dramatic pause, or the exact middle of a sentence.

Common Pitfalls

  • Stations do not develop their own ongoing story between channel changes. Each return to a station should find it further along, not restarted.
  • The host changes stations too rapidly for any station to establish content worth returning to.
  • Stations blur into each other because their vocal and physical qualities are too similar.

How to Perform It

Audience Intro

"We have [number] radio stations here tonight. [List each station briefly.] I'm the dial. When I point to a station, they broadcast. When I change the dial, they freeze and another station comes on. Let's see what's on."

Cast Size

  • Ideal: Three to four performers, each representing a distinct station.
  • Two stations work but reduce the channel-surfing variety.

Staging

  • Performers stand in a line or scattered across the stage, each in a defined position representing their station.
  • The host moves or gestures between them visibly.

Wrap Logic

  • The game ends when each station has had two or three turns and the accumulated story of each has reached a satisfying point or button.

Worth Reading

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Remote Control

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New Choice

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Satellite TV

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How to Reference This Page

APA

The Improv Archive. (2026). AM/FM Radio. Retrieved March 17, 2026, from https://improvarchive.org/games/amfm-radio

Chicago

The Improv Archive. "AM/FM Radio." The Improv Archive, 2026. https://improvarchive.org/games/amfm-radio.

MLA

The Improv Archive. "AM/FM Radio." The Improv Archive, 2026, https://improvarchive.org/games/amfm-radio. Accessed March 17, 2026.

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