Front Desk
Front Desk is a scene game set at a reception desk, hotel lobby, or similar service point. The fixed location creates a natural parade of characters who arrive with different needs and problems. The game rewards the desk worker's ability to maintain composure while adapting to each new visitor's energy.
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Related Games
Complaints Department
Complaints Department is a scene game in which one performer staffs a customer service desk while others present increasingly unusual, impossible, or escalating grievances. The desk representative must take each complaint seriously, respond with bureaucratic procedure, and attempt to resolve or acknowledge each case, while the complaints become progressively more surreal.
Ding Dong
Ding Dong is a doorbell-based scene game in which the scene is repeatedly interrupted by visitors arriving at the door. Each new arrival brings a different energy, character, or complication. The game builds a layered ensemble scene from a simple mechanic and rewards performers who heighten the accumulating chaos.
Barpro
Barpro is a short-form scene game set in a bar in which one player takes on the role of a seasoned bartender-host. Other performers enter as patrons with distinct characters and problems, and the bartender must manage the evolving social dynamics. The fixed setting and rotating characters create a natural engine for varied scene work.
Rendez-Vous
Rendez-Vous is a scene game in which characters arrive at a prearranged meeting point, each with a different assumption about why they are there. The comedy arises from the collision of incompatible expectations as the characters try to make sense of one another's behavior. The game rewards strong commitment to individual character objectives.
Solo Doors
Solo Doors is a game in which a single performer faces multiple doors, each representing a different scene, character, or world. The performer opens one door at a time, instantly inhabiting whatever they find behind it, then closes it and moves to the next. The game rewards versatility, quick character shifts, and the ability to create distinct worlds with minimal setup.
First Line Last Line
First Line Last Line is a scene game in which the audience provides both the first and last lines of a scene, and performers must build a coherent narrative between the two endpoints. The fixed destination changes how performers construct the scene, requiring backward-thinking and strategic steering. The game rewards narrative architecture.
How to Reference This Page
The Improv Archive. (2026). Front Desk. Retrieved March 17, 2026, from https://improvarchive.org/games/front-desk
The Improv Archive. "Front Desk." The Improv Archive, 2026. https://improvarchive.org/games/front-desk.
The Improv Archive. "Front Desk." The Improv Archive, 2026, https://improvarchive.org/games/front-desk. Accessed March 17, 2026.
The Improv Archive is a systemically maintained repository. The archive itself acts as the corporate author.